Team standings are live in GridChief. You can group drivers into teams, see a constructor-style table next to your driver and car championships, and run a fair fight between a small two-driver squad and a deeper four-driver outfit thanks to a configurable top-N cap. Teams persist across seasons (no recreating the same names year after year), and rosters are time-windowed so mid-season driver swaps attribute points to the correct team for the correct rounds. Here's the full walkthrough.
What a team is in GridChief
A team has a name, an optional colour, and an optional logo. Teams live at the league level, which means you create them once and they stay there. Each season you decide which of those teams race that season by assigning drivers to them. A team that races in 2026 and 2027 is the same row in the database; the only thing that changes between seasons is its roster. This matches how real motorsport teams work and keeps the management overhead low.
Step 1: Create your teams
Open league Settings and switch to the new Teams tab. Click New team in the top right, give the team a name and a colour from the shared palette, optionally upload a logo (PNG, JPG, WebP or SVG, up to 2 MB), and save. Repeat for every team you want in the league. Newly added teams show up immediately with a driver count of zero. The colour swatch and logo will appear on the public standings table once team standings are enabled.
Step 2: Build the season roster
Below the team list is the Season roster section. It lists every driver who has participated in the active season. Each driver row shows their current team as a chip (or an Assign team prompt if they are still unassigned). Click the chip to open the team picker, choose a team, and confirm. By default the assignment covers the whole season starting from round 1, which is what you want for stable rosters. You can change the starting round inside the popover if a driver only joined mid-way.
Step 3: Enable team standings
Switch to the Points System tab and find the new Team standings card. Toggle Enable team standings on, set Counted drivers per team (default 2, which is the F1/IndyCar convention), pick a scoring mode (more on those below), and click Save points system. Head over to the Standings page and click Recalculate. The Team Championship table now appears on both the dashboard standings and the public standings pages, slotted in next to the driver and car championships.
Why there is a top-N cap
A four-driver team has four chances to score points each round; a two-driver team only has two. Without a cap, a deep roster would always dominate. The cap fixes that by counting only the best N drivers per team each round (or each season, depending on the mode you pick). Default is 2, which gives every team the same scoring window even if some leagues field three or four drivers per car. You can raise it to 3 or 4 for endurance-style or multi-driver series, or lower it to 1 if you want a single-driver-per-team feel.
Two scoring modes
Top N per round (default, F1 and IndyCar style) is the strict version: for each round, sort the team's drivers by points scored that round, take only the top N, sum them, and add to the team total. A driver having a stellar one-off race contributes the full points; a driver having a quiet weekend doesn't drag the team down if they were the N+1th best on the team that day. Top N season totals is the more forgiving version: compute every driver's full-season total first, then per team keep the top N totals. It rewards consistency over peaks. Either mode plays nicely with drop rounds because both consume post-drop driver points, so the driver and team leaderboards never disagree.
Mid-season driver swaps
Real seasons have substitutions, reserve drivers, and team moves. GridChief models them properly: when you move a driver to a different team starting at round N, the prior team keeps every point that driver scored in rounds 1 through N-1, and the new team scores from round N onward. Points are never retroactively re-attributed. To trigger a swap, click the driver's team chip in the Season roster section, pick a different team, set the starting round in the popover, and apply. The system closes the previous assignment and opens the new one in a single atomic step.
Drivers can return to a former team
If a driver leaves team A for team B for a few rounds and then comes back to team A, that works out of the box. Just run the move again with team A as the target and pick the return round. Each window is its own row, so team A owns rounds 1 to N-1 and N+5 onward, team B owns N to N+4, and the driver standings page still shows one continuous total. Nothing is overwritten and there is no limit on how many times a driver can change teams in a season.
Archive instead of delete
Teams with zero roster history (you created one by accident, or never used it) can be hard-deleted from the Teams tab. Teams that have ever fielded a driver can be archived instead. Archived teams keep their past-season standings intact, drop out of the create-new-roster picker for the current season, and can be unarchived at any time if they come back. This is the safe default: prior seasons keep showing the team in their cached standings even if it's no longer active.
A note on recalculation
Changes to the team table (creating teams, moving drivers, toggling the feature on, changing the scoring mode or cap) only show up on the public standings page after you click Recalculate on the Standings page. This is the same pattern the rest of GridChief uses for cache invalidation. If something looks off after a change, recalculate first; the team table is rebuilt from the current driver standings, so a stale cache is the most common explanation.
Quick reference
Teams are managed in Settings > Teams (Owners and Admins only). Team standings are toggled and configured in Settings > Points System > Team standings. The Team Championship table appears on both the dashboard Standings page and the public standings page once enabled. Default scoring is Top N per round with N=2, which matches F1 and IndyCar; switch to Top N season totals or change N to suit your series. Mid-season swaps preserve history; archive any team you stop using to keep prior seasons clean. Click Recalculate after any team-related change to publish.